Last updated:2026-10-12
C++20 Coroutine HTTP Server¶
A Modern C++ HTTP Server¶
Recently members of the Knowledge Planet community kept asking me whether I had any network-related projects, so I wrote a complete project based on modern C++ and managed with CMake.
The project has the following features:
- Extensive use of modern C++ features
- C++20 related
- cortouine
- concept
- std::format
- std::span
- C++17 related
- if statement initializers
- structured bindings
- optional
- Efficient event-driven mechanism
- Uses
epollto implement the event loop and manage large numbers of client connections.epollis an efficient tool for handling high-concurrency I/O on the Linux platform; it can listen for events on multiple file descriptors simultaneously, effectively reducing system call overhead and improving the concurrency of I/O operations. - The server listens for connection events via non-blocking
epoll_waitin the main event loop, avoiding the performance bottlenecks of traditional blocking I/O. - Coroutines and asynchronous programming
- Adopts C++20 coroutines to simplify the implementation of asynchronous tasks, providing a way of writing that resembles synchronous code and making the logic clearer. The project uses
co_awaitto asynchronously read and write client data, reducing the overhead of thread context switching. - Implements the two classes
SocketAwaiterandAsyncSocketOperationto encapsulate asynchronous read and write operations on sockets, making it much simpler and more natural to write asynchronous processing code. - Asynchronous handling of file I/O operations
- The server supports asynchronously reading the contents of HTML files. Asynchronous file reading is implemented with
std::asyncto avoid blocking the main thread, so client requests can be responded to faster. - When handling requests, the required files are read asynchronously and cached in memory, reducing the impact of I/O operations on performance.
- Non-blocking socket operations
- Uses
fcntlto set sockets to non-blocking mode, ensuring thatacceptandread/writeoperations do not block the server's main thread. This is especially important in high-concurrency scenarios and can significantly improve the server's concurrent processing capability.
Project preview:
How to learn: detailed documentation + code are available; you can purchase it separately via the WeChat below or join the Knowledge Planet community.
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